Dead Signal 2.0 Update - Full Guide / Gameplay Mechanics
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Sep 22, 2024 @ 5:17pm2,08958
AchievementsCharactersGameplay BasicsEnglish
Start of the Night
Before the night starts it is recommended to setup some stuff before starting. you have an infinite amount of time to do so as the night doesn't actually start until you accept / deny the tutorial promt on the PC (This does NOT apply to Nightmare mode, in which the night automatically starts 13 seconds after gaining control of the player)
Grabbing the Flashlight
The Flashlight will spawn in one of the following locations:
- On the bedside table
- On the computer desk
- On the round table next to the front door
- In the living room, on the TV stand
- In the bathroom cabinet
- On the table behind the couch
- On the kitchen counter
- In the bedroom, on the cabinet next to the television
Turning off Lights
How lights affect Threats:
More Lights on:
- Increased Lucas laser search time
- Increased Mr. Delfalco search time
More Lights off:
- Decreased Lucas laser search time
- Decreased Mr. Delfalco search time
Signal Booster
Multiplier:
Green spot: 0.1xYellow spot: 0.5x
Red spot: 0.8x
These spots randomize every 1080-1500s real time on Casual mode, every 870-1575s real time on Normal mode and every 840-1545s real time on Nightmare mode. There are a total of 2 green spots and 4 yellow spots on Casual / Normal mode and 1 green spot and 3 yellow spots on Nightmare mode in the building.
Time and Hourly Quota
Time conversion
One in-game hour is 15 minutes real time on Casual / Normal mode, and 14 minutes real time on nightmare mode
Hourly Quota needed
Casual Mode
- 10PM - 1 report
- 11PM - 2 reports
- 12AM - 3 reports
- 1AM - 4 reports
- 2AM - 5 reports
- 3AM - 7 reports
Normal Mode
- 10PM - 2 reports
- 11PM - 4 reports
- 12AM - 5 reports
- 1AM - 6 reports
- 2AM - 8 reports
- 3AM - 9 reports
- 4AM - 10 reports
Nightmare Mode
- 10PM - 4 reports
- 11PM - 5 reports
- 12AM - 6 reports
- 1AM - 8 reports
- 2AM - 10 reports
- 3AM - 10 reports
- 4AM - 11 reports
- 5AM - 12 reports
Events
Each Hour spawns a set amount of events:
Casual Mode
- 10PM - 10-12 events
- 11PM - 10-12 events
- 12AM - 10-11 events
- 1AM - 8-10 events
- 2AM - 8-10 events
- 3AM - 9-12 events
Cameras have a 40% chance to break every 7-12 minutes real time
Normal Mode
- 10PM - 10-14 events
- 11PM - 10-14 events
- 12AM - 10-12 events
- 1AM - 10-14 events
- 2AM - 12-14 events
- 3AM - 13-15 events
- 4AM - 14-17 events
Cameras have a 65% chance to break every 6-9 minutes real time
Nightmare Mode
- 10PM - 10-12 events
- 11PM - 11-13 events
- 12AM - 12-14 events
- 1AM - 16-18 events
- 2AM - 14-18 events
- 3AM - 12-18 events
- 4AM - 12-18 events
- 5AM - 14-16 events
Cameras have a 75% chance to break every 5-9 minutes real time
Door Lock
Every 5-9 minutes real time on Casual mode, every 4-8 minutes real time on Normal mode and every 4-8 minutes real time on Nightmare mode your door code changes, also indicated by a beeping sound that is only audible when you're NOT sitting at the PC
Difficulty Settings
Casual mode
- TotalRunTimeAllowed: 4.5s
- FullStaminaRecoverTime: 6s
- SkipTutorial: FALSE
- AutoStartGame: FALSE
- AutoStartTime: 0
- SaveGame: TRUE
- DeleteUponDeath: FALSE
- TotalInGameHours: 6
- SecondsToMin: 15s
- FlashLightFullVisTime: 4s
- HallwayLightOffTriggerWindow: 150-250s
- HallwayLightOffTriggerChance: 55%
Normal mode
- TotalRunTimeAllowed: 4s
- FullStaminaRecoverTime: 7.5s
- SkipTutorial: FALSE
- AutoStartGame: FALSE
- AutoStartTime: 0
- SaveGame: TRUE
- DeleteUponDeath: TRUE
- TotalInGameHours: 7
- SecondsToMin: 15s
- FlashLightFullVisTime: 2s
- HallwayLightOffTriggerWindow: 90-250s
- HallwayLightOffTriggerChance: 75%
Nightmare mode
- TotalRunTimeAllowed: 3.5s
- FullStaminaRecoverTime: 8s
- SkipTutorial: TRUE
- AutoStartGame: TRUE
- AutoStartTime: 13s
- SaveGame: FALSE
- DeleteUponDeath: TRUE
- TotalInGameHours: 8
- SecondsToMin: 14s
- FlashLightFullVisTime: 2s
- HallwayLightOffTriggerWindow: 70-230s
- HallwayLightOffTriggerChance: 90%
Threat: Male Noir
Spawn locations
- Right outside the kitchen, infront of the PC [^^ Image]
- In the living room, in front of the couch
- In the bathroom [Shadow will be visible from your PC]
- In the bedroom [Shadow will be visible from your PC]
- Directly infront of the PC [Cannot happen while you're sitting at the PC]
- By the elevator in a hallway [Only Happens while you're in the hallway]
- On the roof by the satellite control panel
- On the roof by the elevator
Countering him
Flash him and then face your back to him for 10 seconds. Make sure you don't get too close to him as that will kill you.
Threat: Female Noir
Spawn locations
- On the far left of your hallway [^^ Image]
- In the middle of every hallway
- On the roof infront of the elevator
Countering her
Once you see her, slowly approach her, DO NOT SPRINT as that will instantly kill you, once she slightly tilts her head, face your back to her for 10 seconds [Start counting once you hear her say "Don't move"]. While facing your back to her make sure your character doesn't move AT ALL during that time. I recommend picking up your mouse so it can't accidentally move on it's own. If you're walking out of your apartment and she is on your left make sure to NOT get pushed by closing the door as this will most likely result in getting killed, since the way the game checks if youre running is that theres a certain speed-threshold that has to be exceeded for it to set your state to "running", and getting pushed by the door exceeds this threshold in most cases.
Threat: Lucas
Spawn locations
- In your apartment
- On the roof
Countering him at your apartment
Once he spawns, you have 90 seconds on Casual mode, 65 seconds on Normal mode and 40 seconds on Nightmare mode to stand up from the PC, if you fail to do so he will snipe you. However if you do manage to stand up in time, you have to go hide for 10s + [8s per light] on Casual mode, 7s + [16s per light] on Normal mode and 11s + [11s per light] on Nightmare mode. If you stand in his laser for 4 seconds on Casual mode, 2.5 seconds on Normal mode and 1 second on Nightmare mode, he will snipe you. While hiding you have a maximum peeking time of 4s on Casual mode, 2s on Normal mode and 1.5s on Nightmare mode before he snipes you. Make sure to not have your flashlight on for 3 seconds on Casual mode and 1.5 seconds on Normal / Nightmare mode, otherwise he will once again snipe you. If his attack timer runs out while your door is unlocked and you're in your apartment, you will get instakilled the next time you sit at the PC.Countering him on the roof
If he spawns while you're in the back half of the roof, you will need to hide in one of the roof hiding spots. If you stand still for 5 seconds or have your flashlight on for 3 seconds on Casual mode and 1.5 seconds on Normal / Nightmare mode he will snipe you. Since there are no lights on the roof you will only have to hide 10s on Casual mode, 7s on Normal mode and 11s on Nightmare mode every time. If he spawns while you're on the front side of the roof, simply exit through the elevator and he will immediatly despawn. If you stand still for 5 seconds or have your flashlight on for 3 seconds on Casual mode and 1.5 seconds on Normal / Nightmare mode he will snipe you.
Threat: Mr. Delfalco
Countering him by hiding
If he spawns while you're in your apartment, he will play a quiet whistling sound. Upon hearing this sound you have 20 seconds to hide. If you fail to do so he will instakill you. Upon entering your apartment you will hear the doorlock turn off and the door opening. DO NOT exit your hiding spot from this point on until you hear the door open a second time indicating that hes gone. While you're hidng he will check a total of 28 spots [-2, 4, 5, 7 spots for each light turned off] before leaving. If you peek for more than 2 seconds he will kill you. If he spawns while you're on the roof, you will hear a second elevator ding. Upon hearing this sound you have 20 seconds to hide. If you fail to do so he will instakill you if you step over certain areas. Upon arriving to the roof you will hear another elevator ding, DO NOT exit your hiding spot from this point on until you hear yet another elevator ding, indicating that hes gone. If you peek for more than 2 seconds he will kill you. While you're hidng he will check a total of 28 spots [-2, 4, 5, 7 spots for each light turned off] before leaving.Countering him by running
If you go on a floor that hes on, he will come sprinting out of the far back door after around 5 seconds, or once you're past the middle of the hallway. once he has spawned, run to the elevator, if you manage to reach the elevator it will automatically take you to the 9th floor without the need of pressing anything. If catches you, you're dead. Triggering him in the hallway will reset his attack timer.
Threat: The Breather
Countering him
Once he spawns you have 70 seconds before 1AM and 40 seconds after 1AM to check your hallway camera, if you fail to do so you will get instakilled once you sit at the PC or open your apartment door. If you do manage to check on him in time, you will see him walking down the hallway. Once you see this, you have 20 seconds to brace your apartment door, if you fail to do so you will get instakilled once you sit at the PC or open your apartment door. When you're bracing your apartment door he will try to open it between 4-8 times for. When you see him pushing on the door, hold it down until you see it move back again, you have 0.8-1.2 seconds to do so, if you fail to react in time he will burst through the door and instakill you. Your stamina fully drains 7 refills 2.5 seconds, so you cant hold down the door forever. After every push he will wait 3-8 seconds before making another attempt at pushing. Once he has ran out of pushes, you will hear him walking away and take the elevator, indicating that hes gone.
"Threat": Lady Lotus
Mid Game Ramp Up
After 1AM on Normal / Nightmare mode all of the timers (EXCEPT KILL-TIMERS) of the threats decrease by the following amount:
- Noir: 60s
- Lucas: 30s
- Mr Delfalco: 30s
- Breather: 30s [Already listed in his section to avoid confusion of what his "kill timer" is]
- Lotus: 200s on Normal mode and 100s on Nightmare mode
DOS-Coin and Upgrades
DOS-Coins are the new currency in Dead Signal, you can buy upgrades with it that help you out throughout the night .
Things that give you DOS-Coin:
- Reporting Events - 8 DOS on Casual mode, 6 DOS on Normal mode and 3 DOS on Nightmare mode
- Delivering Packages - 15 DOS on Casual / Normal mode and 8 DOS on Nightmare mode
- Lotus Payment - 20-35 DOS on Casual, 15-30 DOS on Normal mode and 8-16 DOS on Nighrmare mode
- Difficulty 1 Crypto-hack - 15-20 DOS on Casual mode, 10-15 DOS on Normal mode and 5-9 DOS on Nightmare mode
- Difficulty 2 Crypto-hack - 20-30 DOS on Casual mode, 15-30 DOS on Normal mode and 8-20 DOS on Nightmare mode
- Difficulty 3 Crypto-hack - 100-200 DOS on Casual mode, 75-150 DOS on Normal mode and 50-125 DOS on Nightmare mode
Upgrades:
- A.I.C.S [100 DOS] - Scans ALL active cameras for ongoing events [Cooldown: 150s on Casual mode, 300s on Normal mode and 560s on Nightmare mode]
- A.I.R.S [25 DOS] - Scans CURRENT camera for ongoing events [One-Time use]
- CodeBlip [40 DOS] - Plays a sound cue whenever the code changes
- Insta CamFix [15 DOS] - Instantly repairs the CURRENT camera [One-Time use]
- All Cam Fix [50 DOS] - Instantly repairs ALL cameras [One-Time use]
- XDR-557b [225 DOS] - Reduces the chance for Dead Signals to happen
- PHLIR e137b [150 DOS] - If a Noir spawns in your apartment, the temperature will increase and it will play a beeping sound [Comes via package]
- PHLIR L.L.S 3RPro [150 DOS] If Lucas shines his laser into your apartment, it will activate and play a beeping sound [Comes via package]
Dead Signals
Every 13-23 minutes on Casual mode, every 6-17 minutes real time on Normal mode and every 5-16 minutes real time on Nightmare mode your signal will go out, making all cameras inaccessible until you fix it.
How to fix Dead Signals
Go to the satellite dish on the roof, unlock it and turn it until it turns green again (also indicated with a sound cue). Make sure to lock it again after you're done fixing it.
Elevator Breaks
Difficulty Spreadsheet
Credits
EinAqd: Making the Guide
Onderings: Screenshots and Basic Layout
OtrexDev: In-depth Code
Reflect Studios: Making this awesome game
Onderings: Screenshots and Basic Layout
OtrexDev: In-depth Code
Reflect Studios: Making this awesome game
Changelog
11/19/2025
Made Major fixes to timers in section "Threat: Male Noir"
Made Major fixes to timers in section "Dead Signals"
Added Section "Difficulty Spreadsheet"
08/12/2025
Updated intervals to be in minutes instead of seconds
Updated intervals in section "Threat: The Breather" to be accurate with the newest patch
01/03/2025
Added some extra information in section "Threat: Female Noir"
Updated the description of this Guide
09/30/2024
Made 1 minor fix in section “Threat: Male Noir"
09/29/2024
Removed section "Lore"
Added section "Mid Game Ramp Up"
Made 1 fix in section "Threat: The Breather"
09/26/2024
Updated intervals in section “Dead Signals”
Made 1 minor fix in section “Threat: Lucas”
09/24/2024
Added section "Difficulty settings"
Changed intervals and chances in almost every section to be accurate depending on difficulty
Filled out "Normal mode" in section "Events"
09/22/2024
Guide was created
Made Major fixes to timers in section "Threat: Male Noir"
Made Major fixes to timers in section "Dead Signals"
Added Section "Difficulty Spreadsheet"
08/12/2025
Updated intervals to be in minutes instead of seconds
Updated intervals in section "Threat: The Breather" to be accurate with the newest patch
01/03/2025
Added some extra information in section "Threat: Female Noir"
Updated the description of this Guide
09/30/2024
Made 1 minor fix in section “Threat: Male Noir"
09/29/2024
Removed section "Lore"
Added section "Mid Game Ramp Up"
Made 1 fix in section "Threat: The Breather"
09/26/2024
Updated intervals in section “Dead Signals”
Made 1 minor fix in section “Threat: Lucas”
09/24/2024
Added section "Difficulty settings"
Changed intervals and chances in almost every section to be accurate depending on difficulty
Filled out "Normal mode" in section "Events"
09/22/2024
Guide was created