Skip to main content
Back to guides

Door Kickers 2 crip walking tier list

girly.andyygirly.andyy
Mar 16, 2024 @ 11:55am56616
CharactersClassesGameplay BasicsSecretsStory or Lore
Section 1: What the hell is crip walking?
Now, you may be asking: "What the f@$# is this guy talking about?"
Well, I'll tell ya. Crip walking is a way of dance, no, an art form, involving the movement of one's legs in cool ways. Crazy, right?

I am here to rate every operator and enemy the game has, and sort them into categories of how good their crip walking is based on the limited data available.

I am SURE that my information will be useful for the next update. Seriously, what if they add dancing? 😨

(Note: Crip walking is not cannon in the DK2 universe. For now. Thank you badger for this amazing idea.)
Section 2: The Rangers
I am going to be honest, I think that the rangers might have the best moves out of everyone out on the field.

I would say that the assaults have an advantage gear-wise, their low weight allowing them to C-walk more effectively than any other ranger type. These guys are pretty good at thugging it out.

The supports seem like fun guys, yet their gear prevents them from dancing well, so I'd rank them somewhere close bellow.

My opinions are very conflicted when talking about the marksmen. It just seems like these guys are really tense, and not up for a dance, sitting in their quiet little corner somewhere alone with their gun. Seriously, brighten up a little and get sturdy with it.

Now, lastly, we have the grenadiers. Any guy with a speciality in the explosives field is cool as hell. Seriously, these guys must be amazing at crip walking around. Honestly, I feel like that's the only thing they are doing. 😎



So far, the rankings are this:
Tier
Operators‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎
S
A
Grenadier ranger,
B
Assault ranger,
C
Support ranger,
D
F
Sniper ranger,




Section 3: Nowheraki SWAT
Though a controversial opinion, I think that these guys are not good at dancing in general. I mean, maybe some of them can play the guitar, but to learn a western dance? I seriously don't think that they could be capable of that. But, either way, let's talk about them!

First off, the leader. I think that it's obvious to anyone playing this game, that this guy has a lot on his shoulders, and is really work-focused because of that. He isn't the one to fool around and dance, most likely just barking orders and such. So, you already know where this guy belongs.

The assaults seem like really tough, disciplined dudes, so I don't think they're good enough. They definitely can't outmatch any ranger with crip walking. They are there to shoot, not dance.

Sappers. Damn. These guys go hard AS F@#%! Unlike the grenadiers, they have the balls to use actually dangerous explosives that do stuff, and are cool because of that. They don't destroy walls; they destroy entire buildings, and do it in style. I feel like they can definitely crip walk well enough to take on some of the rangers in a dance battle.

The militia is just meh. Usually, they are regular guys that joined the SWAT, and they're either extremely good at C-walking, bad at it, or just somewhere in the middle. These guys are just very average.

So far, the rankings are this:
Tier
Operators‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎
S
Sapper SWAT,
A
Grenadier ranger,
B
Assault ranger,
C
Support ranger, Militia SWAT,
D
Assault SWAT,
F
Sniper ranger, Leader SWAT,

Section 4: The CIA
Originally posted by Bandit, R6:
"I used to be undercover. I did time. I had to deal drugs. I even had to kill. And I was so good at it that, it got me a promotion."
This is the perfect way to summarize the CIA.

These ops are definitely the ones to do something like crip walking, being on the streets all the time.

So, in my opinion, the undercover operators have the BEST C-walking out of anyone in this game, without a doubt. Seriously, they operate with gangsters and violent criminals, of course they're gonna learn how to crip walk.

Though, I feel like the black ops are worse in this aspect. They are the types of dudes to be in the back with a sniper rifle, not engaging in aggressive dance battles on the streets. Still, they can be pretty good at it.

Overall, these dudes are just masters of the C-walk craft, their low weight and time on the streets helping them with practicing this sacred art. They don't do it because it's fun for them; they do it because they have to.



So far, the rankings are this:
Tier
Operators‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎
S
Sapper SWAT, Undercover CIA,
A
Grenadier ranger, Black ops CIA
B
Assault ranger,
C
Support ranger, Militia SWAT,
D
Assault SWAT,
F
Sniper ranger, Leader SWAT,

Section 5: Tangos
There's actually a lot of enemy types in this game. There is forty regular enemies, and eight generic tangos. I refuse to go over everyone, you can't force me to.

So, let's start with the most common enemy type. Grunt insurgent. These guys are bored out of their MINDS. They are above rabbles in rank and skill, but they're pretty laid-back and chill. Yes, they are extremists, but not that serious about their jobs. Everyone gets bored once in a while, so, I think that some of these guys can definitely get sturdy with it.

As for veteran insurgents, they're the opposite. They are serious about their extremism, and I do not think that they're hitting any moves on the Nowheraki plains. Like nah, you can not convince me otherwise.

Machinegunners and RPG guys can be put in the same category. I don't think that they're all that content with dancing around when they have heavy weaponry on their backs. Do you want to dance with a Dushka on your back? Of course not. Scoliosis has joined the chat.

Snipers. Same with any other sniper, no matter the side, they are incredibly serious and concentrated on everything. Like, crip walking? Them? No. As a matter of fact, I encourage every sniper to stay far away from it.

Lastly, let's talk about suicide bombers. These dudes bang. Literally, literally (get it?). Nah, I think that these guys are mad fire when it comes to C-walking, AND blowing up. I mean, what is better than a guy crip walking his way up to you with explosives strapped around him while you try to escape?


THE FINAL RANKINGS!
Tier
Operators‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎
S
Sapper SWAT, suicide bombers
A
Grenadier ranger,
B
Assault ranger, Grunt insurgent,
C
Support ranger, Militia SWAT,
D
Assault SWAT, veteran insurgent
F
Sniper ranger, Leader SWAT, Machinegunners and RPG insurgents

If you have any objections, comment them, or award me with the clown emoji. I will be sure to not care at all. 🤡🤡🤡🤡🤡🤡🤡🤡

Be sure to like this 'guide'. I am always watching.

Door Kickers 2: Task Force North Guide | SteamDeal