A short story psychological horror game about answering visitors at the door while being home alone after your brother goes out to buy pizza. During a time of a record-breaking number of serial home break-ins, you must decide whether or not to answer the knock at the door.
BREAKING NEWS: There have been a record number of break-in murders to homes in the surrounding area.
WARNING: STAY INDOORS and DON'T open the door.
You play as George and you live with your parents and only brother in a remote cabin deep in the mountains. A brutal snowstorm sweeps through the area and stops your parents from coming home for the night. You boys grow hungry and your brother decides to make a bold decision:
GOING OUT TO GET PIZZA.
Despite the warnings, your brother moves forward with his decision, and you are left home alone awaiting his return. As time passes by, things happen that begin to question your reality.
TO ANSWER OR NOT TO ANSWER
Several visitors knock on the door throughout the night. Can you trust the knocks?
UNLOCK PUZZLES AND PLAY GAMES
Pass the time by playing George's favorite games and crack secret codes.
TRUST YOUR INSTINCTS
Pay attention to what your hear and see. Your choices will shape how the night ends.
Knock is a short story psychological horror game focused on atmosphere, tension, and unease. As George tries to pass some time while Brian is out getting dinner, strange things begin to happen. Will he survive the night and get his pizza?
Key Features: • PSX-inspired low-poly visuals and retro rendering • Spatial & directional sound design • Interactive environment and puzzles • Short, focused experience with replayability • Multiple endings shaped by the choices you make
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