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Synergy of leaders and civilizations

SvetlovantonSvetlovanton
Jul 22, 2025 @ 8:31am3819
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leaders
**Augustus (4/5)**
*Incredible Synergy* - Carthage (incredible synergy) / Chola / USA - economic
*Best Synergy* - Carthage / Majapahit / Mexico - cultural
Carthage + Hanging Gardens / Spain + El Escorial / Britain - any victory
Carthage / Spain / Mughals - any victory

**Ada Lovelace (4/5)**
*Best Synergy* - Maya / Abbasids / Japan or Russia - science
*Best Synergy* - Egypt / Majapahit / Mexico or Russia - culture

**Amina (3/5)**
Carthage / Chola / USA - economic
Carthage / Spain / Mughals - economic

**Ashoka the Conqueror (4/5)**
*Best Synergy* - Mauryans / Majapahit + Notre Dame / France - any victory

**Ashoka the Penitent (4/5)**
*Best Synergy* - Mauryans / Majapahit + Notre Dame / France - any victory

**George Washington (5/5)**
Any path - any victory
Maya / Abbasids / Japan or Russia - science
*Unique Playstyle (Super Diplomat)* - Rome, Chola, Qin (+ upgraded diplomacy perk)

**Harriet Tubman (3.5/5)**
*Unique Playstyle (War Against the World)* - Egypt + Gate of All Nations / Abbasids / Russia or Prussia - any victory
*Unique Playstyle (War Against the World)* - Greece + Gate of All Nations / Shawnee / Siam - any victory

**Catherine the Great (4/5)**
Egypt / Majapahit / Mexico - cultural
Carthage / Majapahit / Mexico - cultural

**Ibn Battuta (6/5) Incredible, strongest character for records**
Any path, any victory
*Unique Playstyle (Super-Mega Empire)* - Carthage / Spain + El Escorial / Britain (+ max upgraded expansionism perk)
*Unique Playstyle (Super Diplomat)* - Rome, Chola, Qin (+ upgraded diplomacy perk)

**Isabella I (4/5)**
*Unique Playstyle (Wonder)* - Any path significantly boosted by a wonder (can safely pick a random starting nation)
*Unique Playstyle (Ships)* - Aksum, Chola, Britain

**Charlemagne (4/5)**
*Unique Playstyle & Best Synergy (Hordes of Cavalry)* - Mauryans or Assyria + Gate of All Nations / Normans or Mongols / Prussia

**Confucius (5/5)**
*Best Synergy* - Maya / Abbasids / Japan or Russia - science

**Xerxes I (5/5)**
Carthage / Chola / USA - economic

**Xerxes the King of Kings (4/5)**
*Best Synergy* - Carthage / Spain / Britain - any
Persia + Gate of All Nations / Mongolia / Prussia - war
*Unique Playstyle (Super-Mega Empire - 35+ cities)* - Carthage + Hanging Gardens / Spain + El Escorial / Britain (+ max upgraded expansionism perk)

**Lafayette (3/5)**
Egypt / Majapahit / Mexico - cultural
Carthage / Majapahit / Mexico - cultural

**Machiavelli (3/5)**
*Unique Playstyle (Super Early Rush)* - Persia / any path, any victory

**Napoleon the Emperor (3/5)**
*Unique Playstyle (War Against the World)* - Egypt + Gate of All Nations / Abbasids / Russia or Prussia - any victory
*Unique Playstyle (War Against the World)* - Greece + Gate of All Nations / Shawnee / Siam - any victory

**Napoleon the Revolutionary (3/5)**
Persia + Gate of All Nations / Mongolia or Normans / Prussia - war

**Pachacuti (3.5/5)**
*Unique Playstyle (63+ Cities)* - Carthage / Inca / Communism - any victory
*Unique Playstyle (63+ Cities)* - Carthage / Bulgaria / Communism - any victory
*Unique Playstyle (Mountains)* - Mauryans / Inca / Nepal

**Simón Bolívar** - Haven't played, don't understand the setup

**Tecumseh (4/5)**
*Unique Playstyle & Best Synergy (Terminator Warriors)* - Greece / Shawnee / Siam - any victory

**Frederick the Baroque (2/5)**
Maya / Abbasids / Japan or Russia - science

**Frederick the Cunning (3/5)**
*Unique Playstyle (Pillaging)* - Persia + Gate of All Nations / Bulgaria / Burgundy or Prussia - military or any

**Hatshepsut (4/5)**
*Best Synergy* - Egypt / Majapahit / Mexico or Russia - culture
*Unique Playstyle (River)* - Egypt + Pyramids + River Wonder / Shawnee / Siam
Carthage / Chola / USA - economic

**Himiko the Shaman (3/5)**
Mauryans / Majapahit + Notre Dame / France - any victory
Egypt / Majapahit / Mexico or Russia - culture

**Himiko the Scientist (5/5)**
Maya / Abbasids / Japan or Russia - science

**José Rizal (1/5)**
No synergies

**Genghis Khan (4/5)**
Mauryans or Assyria + Gate of All Nations / Normans or Mongols / Prussia

**Zheng Jiang (3.5/5)**
*Best Synergy* - Maya / Abbasids / Japan or Russia - science
*Unique Playstyle (Pillaging)* - Persia + Gate of All Nations / Bulgaria / Burgundy or Prussia - military or any
*Unique Playstyle (Super Diplomat)* - Rome, Chola, Qin (+ upgraded diplomacy perk) - any
civilizations
**Infantry Warfare (Vassal-based)**
*Greece*: Hoplites gain strength from vassal city-states + traditions reducing vassalization cost.
*Shawnee*: "Golf Warriors" gain strength + traditions increasing vassalization cost.
*Siam*: Elephants gain strength from vassals + unique ability for instant vassalization.

**Science Victory**
*Maya*: Overpowered districts (provide production from science), guarantee stable launch by turn 60.
*Abbasids*: Best buildings for science specialists + Great Person grants free future tech.
*Japan*: Combined with Maya’s districts, creates explosive feedback loop (science boosts buildings → buildings boost science).

**Happiness (Notre Dame)**
*Mauryans*
*Majapahit*
*France*: All three maximize happiness as a resource through traditions, buildings, and unique mechanics.

**Pillaging Economy** (Wonder + Military Perk)
*Persia*: Commander with innate pillaging perk.
*Bulgaria*: Tradition for pillaging bonuses.
*Buganda*: Commander +50% pillaging income.
*→ Achieves insane pillaging numbers when combined.*

**Trade Victory** (Easiest economic win by turn 60-65)
*Carthage*
*Chola*
*USA or Qin*: All special buildings add +2 resources per city. Chola’s buildings extend trade route range to reach every city globally.

**Cultural Victory**
*Egypt or Carthage*
*Majapahit*
*Mexico*: Each civilization optimally covers its era’s cultural path.

**Wide Empire (Expansion)**
*Carthage*
*Spain*
*Great Britain*

**Domination Victory**
*Persia (Assyria)*
*Mongolia*
*Prussia*

**Cavalry Warfare**
*Mauryans or Assyria + Gate of All Nations*
*Normans or Mongols*
*Prussia*

**Gold Generation**
*Carthage*
*Spain*
*Mughals*

**China?**
*Han → Ming → Qin*
*(This path exists but lacks strong synergy)*

**Naval Focus**
*Aksum*
*Chola*
*Great Britain*

**Defensive Play**
*Egypt*
*Abbasids*
*Russia (Communism)*

**Food Focus**
*Mississippians*
*Shawnee*
*Russia or Mughals*

**Navigable Rivers (Pyramids)**
*Egypt*
*Shawnee*
*Siam*

**Mountain Terrain**
*Mauryans*
*Inca*
*Nepal*

**Diplomacy Focus**
*Rome*
*Chola*
*Qin*

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### Key Terminology Clarifications:
- **Гольфисты** = "Golf Warriors" (contextual translation for Shawnee unique unit)
- **Врата всех народов** = **Gate of All Nations** (wonder)
- **Нотр-Дам** = **Notre Dame** (wonder)
- **Пирамиды** = **Pyramids** (wonder)
- **Вассальные гг** = **Vassal city-states**
- **Мародерство** = **Pillaging**
- **Перк** = **Perk** (upgrade/ability)
- **Традиции** = **Traditions** (civ-specific bonuses)