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Hideout Module Levels

SoosGjrSoosGjr
(137 ratings)
Oct 24, 2024 @ 10:12pm7,875193
CraftingGameplay BasicsLootEnglish
Ammo Producer
Level 1-4
  • Provide scrap ammo everyday
  • Craft more type of ammunition
Bedroom
Level 1
  • Energy restore rate +50%
  • Hunger and thirst decrease rate -40%
  • Restore wounds rate +50%
  • Restore HP rate +50%
  • Restore radiation rate +50%

Level 2
  • Energy restore rate +100%
  • Don't decrease hunger and thirst while sleeping
  • Restore wounds rate +100%
  • Restore HP rate +300%
  • Restore radiation rate +300%
Forge
Level 1
  • Provide scrap material every day

Level 2
  • Provide scrap material, weapon and armor every day

Level 3
  • Provide scrap material, weapon and armor every day
  • Allows you to scrap items during hunts but you get 50% fewer items
Garden
Level 1-2
  • Provide scrap medication and scrap food everyday
Gym
Level 1
  • Stamina +10
  • +3kg max carried weight
  • Fatigue decrease rate -20%

Level 2
  • Stamina +20
  • +6kg max carried weight
  • Fatigue decrease rate -50%
Infirmary
Level 1
  • Allows you to craft more medication item
  • -10% bleeding chance

Level 2
  • Allows you to craft more medication item
  • -15% bleeding chance
  • Heal 2 HP per minute
  • Heal 0.1 radiation per minute
  • HP +5 (Hidden stat)

Level 3
  • Allows you to craft more medication item
  • -30% bleeding chance
  • Heal 5 HP per minute
  • Heal 0.2 radiation per minute
  • HP +10 (Hidden stat)
Kitchen
Level 1
  • Allows cooking basic meals
  • Hunger and thirst decrease 15% slower
  • +50% positive effect of hunger and thirst
  • -25% negative effect of hunger and thirst

Level 2
  • Allows cooking all meals
  • Hunger and thirst decrease 30% slower
  • +100% positive effect of hunger and thirst
  • -50% negative effect of hunger and thirst
Recycling Center
Level 1
  • Gain +15% material when you scrap an item

Level 2
  • Gain +40% material when you scrap an item
Scavenger
Level 1-2
  • Gives away random items every day
Shooting Range
Level 1
  • Weapon damage +3%
  • Weapon mastery exp +10%

Level 2
  • Weapon damage +5%
  • Weapon mastery exp +20%
Workshop
Level 1
  • You can repair weapons and armor in the craftbench

Level 2
  • Repair an item requires 25% less materials
ZERO Sievert Guide | SteamDeal